The main word you’ll find in the game is its title. Everything else is either appeared or basically learned by having a go at something and seeing what happens. The game begins by demonstrating to you a little by showing hand motion to you to swipe in an upward direction from the spot of soil close to the base of the screen. Your tree will then start to grow. At that point, the game will demonstrate to you generally accepted methods to prune the branches. Whenever you prune a branch, it causes different branches to develop. What’s more, this is the fundamental thought of the game. You trim parts of the tree off to get different parts of the tree to go where you need.
Where you need the tree to go is as a rule toward daylight, so the blossoms can sprout. Be that as it may, there will be obstacles in the way. At the point when enough blossoms have sprouted, the diversion will permit you to proceed to the following level, and the petals will blow in the wind.
While a tree is growing, it might grow in numerous direction, many of which won’t be in the direction to the sun. The wind may blow and will even push your tree limbs to develop toward its. You will probably get the tree to develop from a seedling into a completely blooming tree. So as to bloom, the tree should be in direct daylight. In any case, shade and deterrents are all over the place, so you should take mind that your tree’s limbs maintain a strategic distance from these as it develops, else it might never achieve the light. When you prune off these pointless branches, it exchanges the developing vitality that was in that branch into different branches. This implies by pruning some branches, you can cajole your tree to develop in your sought course. It takes some technique to choose when and where to prune the tree limbs.