Fortnite has become the second-fastest app on iOS to cross the $100M mark in terms of revenue. This feat was achieved in longer than 3 months of availability, according to a report by Sensor Tower.
Even though the game is yet to be released in China, it has given tough competition to established titles. In its a blog post, Sensor Tower explains:
Clash Royale managed the fastest time from launch to the $100 million milestone on iOS, accomplishing the feat in just 51 days. Fortnite, however, reached this point nearly three months faster than Knives Out and Honor of Kings, at 173 and 179 days, respectively.
The fastest app to win the $100 million dollar race is Clash Royale. However, this is impressive since Fortnite is a free to download and play game where it can only earn by providing customizations for their character in the game. These customized items do not come with any skill upgrades. They are just a mere change of look, because it’s important to have a distinctive look during battle situations.
On the other hand, Fortnite’s rival PlayerUnknown’s Battlegrounds has only grossed around $5.2 million on iOS. It is yet to find a proper monetization strategy on the mobile platform. It will be interesting to see how Fortnite does on Android, a platform PUBG is already available on.
However, the competition between the two battle royale games has taken a new turn as a PUBG has sued the Fortnite’s development team over copyright infringement in South Korea.